PS2 Review: Prince of Persia The Sands of Time


Prince of Persia First thoughts on this game was it has some amazing cinematics. The opening scene and cuts scenes look and sound like a motion picture. In game graphics and control systems are done extremely well. The view angles work better than most games of this style before it. The only time I found I needed to change camera angles was when trying to solve something with no fighting going on (a major plus). The puzzles in the game all follow the same idea of jumping grabbing and moving from area to area, sometimes having to do this in a certain order. The levels are fairly large and load time is quicker than most games of this size.

As I mentioned above the camera angles in the fights follow you amazingly well and controls of the fights are easy for most gamers. Some combos actually break out into a mini fight scene slowed down, this adds some great visuals to the fight. Everything in the game has a very natural feel to it. From the health being replenished by drinking water from the fountains, to fluid motions and controls.

The story starts you (a warrior prince) in the middle of a great battle. After the battle is over a great evil is mistakenly released over the land. Your job armed with the Dagger of Time (a magical dagger able to turn back time) is to correct the wrong that has been done.

Overall the game was one of my all time favorite ps2 games to date. Although not taking a very long time to finish it was very enjoyable and worth the purchase. The game play is extended with the ability to unlock the original Prince of Persia Series.

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